E-nchantment - Wiederverzauberung in Contemporary Computer Games
نویسندگان
چکیده
The use of technology has contributed to what Max Weber termed the “disenchantment of the world”. Curiously, however, we see that certain computer applications – primarily computer games – are now used to re-enchant the world by once again allowing magic, moral and narrative into what was constructed to be a rational reality. This project – the re-construction of the enchanted world – is an interesting social phenomenon and likewise an important social trend. We describe some of the elements in both disand re-enchantment, and provide a small case study of the game Asheron’s Call to support the hypothesis that we are in today’s computer games indeed witnessing a counter-reaction against the rational worldview.
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تاریخ انتشار 2001